Art1204 Principles of Art and Design Art1404 Drawing 1 and Art1604 Principles of New Media

Schoolhouse of Visual Arts


  • Overview
  • Portfolio Review
  • Bachelor of Fine Arts in Studio Art
  • Bachelor of Fine Arts in Creative Technologies
  • Available of Fine Arts in Graphic Pattern
  • Bachelor of Arts in Art History and Visual Culture
  • Minor in Art History
  • Visual Arts Minor
  • Degree Requirements
  • Undergraduate Class Descriptions (ART)


Director: Kevin Concannon
Acquaintance Professors: M. Casto, T. Head, A.Yard. Knoblauch, M. Moseley-Christian, E. Standley, S. Blanchard, and T. Tucker
Assistant Professors: M. Borowski, Thousand. Dee, Z. Duer, P. Finley, J. Joiner, K. Meaney, West Lages, N. Male monarch, L. Duffield and R. Weaver
Instructors: D. H. Bannan, J. Mitt, H. Okumura, J. Rosenthal, A. Salisbury, and D. Sim
Armory Art Gallery Director: D. Sim
Academic Adviser and Recruiter: Tracey Proco Drowne
Director of FourDesign: J. Joiner
Program Chairs: Art History and Visual Culture - M. Moseley-Christian, Graphic Design - M. Dee, Creative Technologies – Fifty. Duffield and R Weaver, Studio Arts – S. Blanchard and Visual Arts Minor – J. Jewitt
Surface area Coordinators: Foundations of Art – J. Hand

Web: world wide web.sova.vt.edu

Overview

The Schoolhouse of Visual Arts (SOVA) offers studio-based programs in the visual arts balanced with the study of the history, theory, and criticism of visual and material civilization. The faculty includes both practicing artists and scholars of art history. The School emphasizes new digital media every bit well as traditional creative media. SOVA offers a B.F.A. degree with concentrations in Graphic Design, Creative Technologies and Studio Arts; a B.A. in Art History and Visual Culture, a pocket-size in Art History and a minor in Visual Arts.

SOVA provides a diversity of exhibitions and art events. The Armory Art Gallery exhibits work by national and regional artists and provides students and regional artists the opportunity to create and show wide-ranging experimental work. The Collaboration for Artistic Technologies in Arts and Design (CCTAD) is a cross-disciplinary initiative with Art, Music, Information science and Communications. The Digital Arts and Animation Studio (DAAS) is designed to facilitate this new concentration.

FourDesign, a University Service Center, provides students with vital professional blueprint experience. Student interns work in a team surroundings under the direction of FourDesign faculty to produce design work for clients, providing professional person and entrepreneurial experience rarely bachelor to undergraduates. Through visiting artists and scholars, the School besides brings students and members of the art community into dialogue with artists and critics of international prominence.

SOVA participates in the Academy'southward Education Abroad program, which is open up to students at the sophomore level or higher up and combines classroom study with travel-report tours in Europe, Cuba, and Latin America.

Foundations of Art and Design is a yr-long, entry-level intensive program that prepares students for advanced report in the visual fields of integrative Studio Fine art, Creative Technologies and Graphic Pattern. The two-semester, m-level curriculum is made upwardly of 15 credit hours covering principles of fine art and pattern, drawing, and digital imaging proficiency. Completion of the entire Foundation program is required of B.F.A. students prior to taking SOVA courses that are 2000 level or higher.

The investigation and unification of dexterity, contextual dialogue, and presentation skills are at the heart of the Foundations of Fine art and Blueprint programme at SOVA. Rather than isolating craft at the foundational level of study, whole elements of visual language are fostered every bit. This unified approach to fine art and blueprint studies aim to develop:

  • Innovation and creative leadership skills
  • Visual logic through multimedia
  • Confidence with digital and analog crossover
  • Traditional awareness applicative to contemporary tools of production

Portfolio Review

Students must pass the annual Portfolio Review in order to enter the B.F.A. programs in Studio Art, Creative Technologies, or Graphic Pattern. The SOVA Foundations of Art and Design curriculum supplies students with the necessary data and proficiency to compete in Portfolio Review.

Studio Art, Artistic Technologies, and Graphic Design candidates must exist currently enrolled or have passed three foundation courses (ART1204 Principles of Art and Design, ART1404 Drawing i and ART1604 Principles of New Media). Credence is contingent on successfully passing all three of these courses. The Studio Art, Creative Technologies, and Graphic Design review committees (comprised of SOVA Faculty) screen pupil work for outstanding qualities in artistic ability, creativity, presentation skills and overall motivation.

Bachelor of Fine Arts in Studio Art

The SOVA Studio Art plan offers classes in painting, cartoon, sculpture, and photography. Nosotros aim to prepare artists for the digitally enhanced world by integrating emerging technologies into a contemporary fine arts experience. Our students have access to cutting edge technologies similar light amplification by stimulated emission of radiation cutters, CNC routers and 3D printers, and are taught in an surround that encourages them to explore these tools in conjunction with traditional mediums. Students and faculty bear research and create piece of work that spans disciplinary boundaries. Our flexible undergraduate curriculum provides opportunities for students to reach interdisciplinary breadth through electives in Graphic Blueprint, Creative Technologies, and other areas of personal interest.

Situated within a nationally recognized research establishment, SOVA attracts students and kinesthesia who value the report of art in a broad cultural and intellectual context. The B.F.A. degree in Studio Art equips emerging artists with critical thinking skills, visual and cultural literacy, and tools to communicate their ideas. We besides promote the professional skills and habits necessary to build and sustain a self-directed studio exercise. Our program is uniquely positioned to provide students with the skills and opportunities to explore the impact of art and applied science on our lived feel.

Graduates of the Studio Art program apply their creative skills in a variety of careers. Some become professional artists, exhibiting at national galleries and museums, or pursue commercial careers in photography, painting, illustration, and sculpture. Others seek their Master of Fine Arts (M.F.A.) in specific studio disciplines or post-graduate degrees in related arts fields such as Material Culture, Art Therapy, Fine art Pedagogy, Exhibition Design, and Fine art Conservation. Our alumni have gone on to become professional artists, university professors, K-12 teachers, and pursue careers in galleries and museums.

The Bachelor of Fine Arts degree in Studio Arts is a 78 credit-hour program. Each faculty member is dedicated to teaching, research, and outreach within his or her specific fields. The connectedness from professional practice to studio classroom is essential in creating applicable learning environments.

The goal of the program is to develop culture-enriching leaders and innovative visual artists. Completing an integrated path of study in the Studio Arts program volition result in a B.F.A. degree that is applicable to the demands of the visual arts industry.

Bachelor of Fine Arts in Creative Technologies

The Creative Technologies program focuses on computer-based digital arts, including blitheness, creative coding, interactive installations, etc. Classes are taught by active artists and scholars with experience integrating emerging artistic technologies into new media art contexts too as applications in industry.

The Creative Technologies concentration consists of 75 credit hours, with 21 required credits and additional elective offerings that tin be clustered so that students obtain specialization in immersive virtual environments, code and form or the moving paradigm.

In the Creative Technologies program, students larn cutting-edge software in a creative surroundings, preparing them for employment in manufacture or further studies in graduate schoolhouse.

Bachelor of Fine Arts in Graphic Design

The Graphic Pattern program is notable for its practical and applied approach to blueprint pedagogy. Students concentrating in Graphic Pattern develop conceptual abilities, problem solving skills and technical know-how required past a fast-paced, competitive field. Graphic Design demands private creativity, teamwork skills, and adaptability to changing markets and technologies. The Graphic Blueprint programme at Virginia Tech prepares students for the job market with practical experience and a full, professional portfolio. Graduates of the programme may observe themselves working in print design, product and packaging design, multimedia web page design, and advertizing blueprint. Coursework in 3D animation and interactive design allows students to explore emerging design technologies.

Entry into this program is restricted and requires successful completion of specific criteria. See Portfolio Review above. Students accepted into Graphic Blueprint begin the course sequence in the spring semester. From that point on, the class sequences are uniquely tailored to Graphic Design students.

Bachelor of Arts in Art History and Visual Culture

This program is oriented toward the history of western art, although courses are oftentimes offered on non-western topics. The foundation for the report of art history in SOVA is a two-semester survey of the history of art. At the intermediate level, at that place are fourteen courses offered on a regular basis, ranging from ancient Egyptian art and architecture to Art Since 1900, and including archaeology, arts of People's republic of china and Nippon, and the history of graphic design. Upper-level courses are designated as special topics courses. In recent years, they have ranged from the 7 Wonders of the World to Japanese prints to the History of Photography to the Preservation of Historic Interiors.

The major in Art History and Visual Culture is a 42-credit caste. In addition to the two semester Survey of the History of Art (2385-86), students are required to take five courses at the 3000-level. The five courses are chosen from a list of four historical categories, ensuring students study fine art and architectural history over a wide historical range. In improver, majors are required to take Topics in Criticism and Methodology (Art 4484) and three upper-level topics classes (Art 4384).

To provide a broader context for the history of art, majors are as well required to take a history class and a humanities course (focusing on broad cultural and historical periods). To ensure some 'hands on' experience, they are too required to take either Art 1204 (Principles of Art and Blueprint) or Fine art 1404 (Basic Cartoon). The program encourages students to take advantage of opportunities to report away and to serve as interns in cultural organizations, specially museums and historical sites.

Modest in Art History

The small-scale in fine art history is an xviii-credit degree. Information technology consists of the two-semester Survey of the History of Art (Art 2385-86) and ii courses at the 3000-level and two at the 4000-level.

Visual Arts Small-scale

Hosted by the Schoolhouse of Visual Arts with collaboration from numerous departments across Virginia Tech, the interdisciplinary Visual Arts Small leads students to explore art as a lens through which to view society. It encourages the tillage of visual intelligence—through both study and practice-based approaches in studio fine art—relevant to our increasingly visual, media-saturated world and demanded in a variety of Stem and humanities fields. Students larn flexible visual skills and how to apply them to multiple disciplines inside and outside their major, such as business organization, medicine, law, and the natural sciences. The event is a comprehensive understanding of art and the built environment in a global context, every bit they intersect with the complexities of historical and contemporary society.

Requirements for the Minor include iv core courses—ART 1104, Art 1004, Fine art 2385/six, ART 4104—and two elective courses in the social sciences, totaling 18 credit hours.

Degree Requirements

The graduation requirements in effect at the time of graduation employ. When choosing the degree requirements data, ever choose the year of expected appointment of graduation. Requirements for graduation are referred to via publications as "Bank check sheets". The number of credit hours required for degree completion varies among curricula. Students must satisfactorily complete all requirements and university obligations for caste completion.

The Virginia Polytechnic Institute and State University reserves the correct to modify requirements in a degree program. Notwithstanding, the Academy will not alter degree requirements less than two years from the expected graduation yr unless at that place is a transition program for students already in the degree plan.

Please visit the Academy Registrar website at http://registrar.vt.edu/graduation-multi-brief/index1.html for degree requirements.

Undergraduate Course Descriptions (Art)

1004: TOPICS IN STUDIO Fine art FOR Non-MAJORS
Variable introductory topics on practice-based studio art, ranging from 2nd, 3D and Digital Imaging concentrations. Multiple projects with emphasis on media specific creations using introductory studio practices, do-based technical and conceptual knowledge to reach expressive communication. Analyze and critique creative works inside historical and cultural context. May be repeated with different topics, for a maximum of 12 credit hours. Course contact to credit hour construction: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Resources CHARGE. (1H,5L,3C)

1104: LANGUAGE OF VISUAL ARTS
Introduces key formal structures beyond the broad multifariousness of disciplines in the visual arts and built environment, including: architecture, painting, sculpture, photography, and moving picture. Considers global objects and sites from an intercultural perspective, examining how various formal elements affect our experience and function to construct meaning for audiences. Writing informed arts criticism grounded in local and regional cultural resources. RESOURCE CHARGE. (3H,3C)

1114: PLAY TO MAKE-MATERIALS, TOOLS, PROCESSES-Creative TECHNOLOGIES+EXPERIENCES
Transdisciplinary do in an inclusive, collaborative surroundings, through the lens of creative technologies and experiences, to draw and evaluate the convergence between art, applied science, and human feel in the arts, sciences, humanities, and applied science. Exploration of play for creation of ideas and artifacts (including, simply non restricted to multimedia narratives, learning simulations, immersive/performative experiences, and information exploration). Inclusive collaboration with peers and practicing professionals in various fields. Critical consideration of creative technologies and the impacts on history, society, cultures, individuals, and communities. Collaborative inquiry, design, creation, and exhibition of a transdisciplinary project to identify and address a global claiming. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L, 1C), Design Lab/Studio (2L, 1C). (1H,5L,3C)

1204: PRINCIPLES OF Art & DESIGN I
Introduction of 2-dimensional principles of blueprint through employment of traditional and digital media. Reference to historical and theoretical context strengthens proficiency in the language of pattern. Application of contemporary practices and ethics. Projects, applied problem solving, reading assignments and critiques supply graphic skills and specialized vocabulary. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Blueprint Lab/Studio (2L,1C). RESOURCE CHARGE. (1H,5L,3C)

1214: PRINCIPLES OF ART & DESIGN II
Introduction of 2-dimensional principles of pattern through employment of traditional and digital media. Reference to historical and theoretical context strengthens proficiency in the language of pattern. Application of contemporary practices and ethics. Projects, applied problem solving, reading assignments and critiques supply graphic skills and specialized vocabulary. Grade contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE Charge. Pre: 1204, 1404. (1H,5L,3C)

1234: TOPICS IN VISUAL Advice Blueprint FOR Non-MAJORS
Variable introductory topics on visual communication design, ranging from contemporary issues in design to development of formal design skills. Multiple projects with emphasis on problem-solving with an awareness of target audiences from various backgrounds, historical and cultural contexts, and STEEP (Social, Technological, Economical, Environmental, and Political) principles. Explores knowledge of design principles and vocabulary using a range of materials and methodologies. Examines needs of diverse users, applied via digital translations and appropriate software. May be repeated for up to a maximum of 12 credit hours with varying or different topics. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Pattern Lab/Studio (2L,1C). (1H,5L,3C)

1304: GATEWAY TO ART AND Design
First Year Experience course for students seeking entry into BFA degree programme. Developing a successful path of written report in the Schoolhouse of Visual Arts BFA degree using advising resources; introduction to professional and ethical visual arts practices through presentations with local and regional artists; visits to local and regional galleries; presentations past university faculty and staff related to the BFA. Introduction to visual thinking using the Virginia Tech Common Book and preparation for portfolio review. Fine art History majors are not required to accept the class. Co: 1204, 1604, 1404. (1H,1C)

1404: Cartoon I
Methods and concepts fundamental to drawing, for the first educatee. No previous experience necessary. Emphasis on controlled use of common cartoon media for representational and expressive purposes. Course contact to credit 60 minutes structure: Lecture (1H,1C), Lab (3L,1C), Blueprint Lab/Studio (2L,1C). RESOURCE Charge. (1H,5L,3C)

1414: DRAWING 2: LIFE DRAWING
Drawing the man figure from life. Accent on observation, structure, and beefcake. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE Accuse. Pre: 1404, 1204, 1604. (1H,5L,3C)

1604: PRINCIPLES OF NEW MEDIA Fine art & Blueprint
Introduces the student to the concept of new media through the research and evolution of contemporary art and design. The creative and artful potential of the computer will exist explored to produce new media product. Form contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE Charge. (1H,5L,3C)

1614: PRINCIPLES OF VISUAL COMMUNICATION DESIGN
Introduction to design theory, exercise, and visual communication skills. Projects, practical problem solving, reading assignments, and open critiques incorporate graphic competencies and vocabulary specific to the field of visual communication design. Class contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Pre: 1204, 1404, 1604. (1H,5L,3C)

1984: SPECIAL Written report
Variable credit course.

2385,2386: SURVEY OF THE HISTORY OF WESTERN ART
Survey of the visual arts and architecture from prehistoric times to the present day with emphasis on Western Europe including functions of visual arts and compages, terms of visual literacy and methods of formal visual analysis. 2385: Focus on prehistoric time to the thirteenth century including Paleolithic, Neolithic, Ancient Near Eastern, Egyptian, Aegean, Greek, Roman, Byzantine, medieval and early Gothic art. 2386: Focus on late Gothic through nowadays solar day including Renaissance, Baroque, 19th (Romanticism to Post-Impressionism) and 20th centuries (cubism to postmodernism). (3H,3C)

2514: DRAWING CONCEPTS
Exploration of cartoon practices that reflect expansions in the subject field through test of the work of contemporary artists and discussion of contempo historical precedents. Test of multiple viewpoints through readings and word investigating notions of identity, civilization, and social reality. Development of personalized visual language and content through iterative drawing processes. Awarding of formal analysis and interpretive strategies through critique. Includes traditional and experimental techniques; representational, abstract, and nonobjective approaches to drawing. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab Studio (2L,1C). RESOURCE Charge. Pre: 1414. (1H,5L,3C)

2524: INTRODUCTION TO PAINTING
Students will explore painting practices and their relationship to art and design in contemporary culture, and develop bones painting skills and an understanding of diverse painting media. Encompasses illustrational technique and practical applications, expressive and abstract approaches to painting. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Pattern Lab/Studio (2L,1C). RESOURCE Charge. Pre: 1204, 1404, 1604. (1H,5L,3C)

2544: CERAMICS I
Basic investigations into the materials, techniques, history and appreciation of the ceramic arts. Ceramic processes and technology including mitt forming construction methods, glazing, and kiln firing. Pattern concepts every bit they relate to clay objects are stressed. Historic and contemporary ceramics objects along with methods and traditions of cultures from around the world will be introduced through a range of media. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Pattern Lab/Studio (2L,1C). RESOURCE Accuse. Pre: 1204, 1404, (1604 or 1504). (1H,5L,3C)

2554: INTRODUCTION TO SCULPTURE
An introduction to sculptural processes and materials in art and design. Intensive studio work on private projects. Review of historical and gimmicky issues as practical to the definition of space, texture, mass, volume, scale and other principles of three-dimensional fine art. Grade contact to credit hour construction: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE Charge. Pre: (1204, 1404), 1604. (1H,5L,3C)

2565-2566: TYPOGRAPHY
Foundational report of Typography as it relates to Visual Communication Pattern including historical and contemporary context. Written report of the formal principles of typographic design of both printed and digital matter. Overall focus on letterforms, pattern structures, and grid systems. Pre: Comprisal to Visual Communication Design Program. 2566: Intermediate study of Typography every bit it relates to Visual Advice Design including avant-garde file management used with a diversity of projects involving Typographic Composition. Pre: 2565. 2565: I, 2. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). (1H,5L,3C)

2565H-2566H: TYPOGRAPHY
Intermediate report of Typography every bit it relates to Visual Communication Design including advanced file management used with a variety of projects involving Typographic Composition. (1H,5L,3C)

2575-2576: INTRODUCTION TO GRAPHIC DESIGN
Introduction to the theory and practice of graphic pattern as a ways of visual communication, exploring problem-solving as practical to design concepts and execution. Studio assignments relating to guild, industry, customs, and commerce, with emphasis on digital/electronic applications. Course contact to credit hour construction: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE Charge. Pre: 1604, 1204, 1404 for 2575; 2575 for 2576. Co: 1414 for 2575. (1H,5L,3C)

2604: INTRO TO NEW MEDIA ART
An introduction to digital fourth dimension-based technologies to develop new media products including, end-move videos, 2nd animations and interactive projects for delivery on the Internet. Aesthetic ideas and concepts of new media art will be examined. Resources Accuse Pre: 1604. (1H,5L,3C)

2644: CERAMICS II
Introduction to forming methods using the potter's wheel. Design concepts, techniques and approaches to creating functional forms. Overview of contemporary and historic utilitarian ceramics. Course contact to credit hr structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE CHARGE. Pre: 2544. (1H,5L,3C)

2664: DIGITAL PHOTOGRAPHY
Concepts, terminology, and skills in digital photography. Notice and utilize the advisable techniques for photographic camera control, exposing techniques, image manipulation and approaches to output options. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Pattern Lab/Studio (2L,1C). Each pupil MUST own a digital SLR camera. RESOURCE CHARGE. Pre: 1604. (1H,5L,3C)

2704: 3D Figurer ANIMATION
ntroduction to the basic principles of 3d-figurer animation including modeling, texture mapping, lighting, and motion. Form contact to credit hour structure: Design Lab/Studio (5L, 3C) RESOURCE Accuse. Pre: 1204, 1404, 1604. (5L,3C)

2964: FIELD STUDY
Laissez passer/Fail but. Variable credit course.

2974: Contained Written report
Variable credit course.

2984: SPECIAL Report
Variable credit course.

3004: TOPICS IN ART HISTORY
Rotating topics from all periods of art history with a particular emphasis on non-Western art, such as Japanese, Chinese, pre-Columbian, sub-Saharan, Native American, or Islamic art and architecture. Lecture and/or undergraduate seminar format. May be repeated for credit with different content for a maximum of nine credits. Pre: 2385 or 2386. (3H,3C)

3054: ISLAMIC ART AND Compages
Survey of the visual arts and material culture produced in Islamic cultures from its origins in the 7th century CE (Mutual Era) through the contemporary menses. Focus on analyzing transnational exchanges and influences that shape the visual and material civilization of Islamic regions including architecture, the graphic arts, painting, ceramics, and textiles inside cultural, geographic, political, and religious contexts. Includes artifacts and architecture from Republic of iraq, Islamic republic of iran, the Arabian Peninsula, Arab republic of egypt, Turkey, Bharat, Spain and notable sites from North Africa and Central Asia. (3H,3C)

3064: ARTS OF Mainland china AND Nippon
An introduction to Chinese and Japanese art from the Neolithic to the nowadays. The influence of philosophy, organized religion and social organizations on the development of the visual arts in Red china and Nippon. Considers a range of media including painting, sculpture, calligraphy, ceramics, prints, and architecture in contexts of Imperial and mail-Imperial patronage. (3H,3C)

3074: EGYPTIAN Art AND Compages
Introduction to Egyptian art and architecture from the Predynastic through the Tardily Catamenia with emphasis on the major monuments of Egyptian sculpture, painting and architecture. Emphasis on Egyptian fine art in the context of the unique landscape of the Nile River and surrounding desert, the fine art of contemporary cultures in the eastern Mediterranean world, and the history of archaeological exploration within the region. (3H,3C)

3084: GREEK Art AND ARCHITECTURE
Painting, sculpture, and compages of the Greeks, ca. 1000-31 B.C. Emphasis on correlation of archaeological remains with literary sources, and on the development of the arts in relation to cultural environments of the archaic, classical, and Hellenistic periods. Pre: 2385. (3H,3C)

3094: Early on Mod GLOBAL VISUAL Civilisation
Visual and cloth culture in the context of global travel, trade, and foreign contact during the Early on Modern period. Creative exchanges through contact betwixt Europe, the New Globe, Islamic lands, Japan, Mainland china, and colonial Africa. Cloth as cultural artifacts, commodities, and transmitters of new technologies and scientific knowledge. (3H,3C)

3114: Artistic CODING FOR CREATIVITY AND INNOVATION
Introduction to computer programming tools within a critical aesthetic context. Creation and analysis of generative and algorithmic artwork equally well equally consideration of how works derived from logical rulesets, algorithms, and the artful application of randomness can communicate human feelings and ideas. Consideration of ethics of algorithmic systems in our culture and media, and creating art works to address those issues and influence opinion. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L, 1C), Design Lab/Studio (2L, 1C). Pre: 1114. (1H,5L,3C)

3174: INTRODUCTION TO Archaeology
Introduction to archeology focusing on a history of the discipline of archæology with an emphasis on Mesopotamia and the Mediterranean world. Evolution of field inquiry and techniques in the context of major historical personages and excavations in Egypt, Greece, Italy and Syro-Palestine, as well every bit contemporary global and ethical issues surrounding the preservation and protection of archaeological artifacts, particularly with regards to the role they serve and their use and misuse as not-renewable global objects of cultural heritage and cultural identity. (3H,3C)

3184: ROMAN ART AND ARCHITECTURE
Painting, sculpture, and architecture of the Romans 500 B.C. - 323 A.D. Emphasis on relation between monuments and the political and cultural circumstances that led to their creation. Pre: 2385. (3H,3C)

3284: MEDIEVAL ART AND ARCHITECTURE
Creative traditions of the medieval world from the quaternary to fifteenth centuries with a focus on various cultural exchanges between Byzantine east and Latin westward, along with Islamic contact. Stylistic, thematic, and formal developments in sculpture, painting, textiles, metalwork, architecture, volume arts within social, political, and religious contexts. (3H,3C)

3384: RENAISSANCE ART AND Compages
A chronological survey of Renaissance art analyzing painting, sculpture, the graphic arts, and architecture. Develops visual literacy through an evaluation of major stylistic and thematic trends within the study of historical context, creative techniques and processes, iconography, patronage, economy, religion, political structures, and emerging sciences. (3H,3C)

3484: BAROQUE AND ROCOCO ART AND ARCHITECTURE
Fine art and compages of the seventeenth-century Bizarre and eighteenth-century Rococo with with an emphasis on form, fashion, and cultural contexts for painting, sculpture, and compages. A report of major artists, themes, styles, and technical artistic processes in Italian republic, Spain, Flanders, Holland, England, French republic in contexts of global expansion. Seventeenth-century visual culture in its historical, religious, economic, social, and ethical contexts. (3H,3C)

3504: TOPICS IN DIGITAL Fine art AND Pattern
Rotating topics that explore the reckoner as an artistic medium and design tool. Intermediate level. The student will run into as interdisciplinary arroyo to the use of the calculator, as aesthetic ideas are presented and various digital techniques are applied. Stresses use and manipulation of original images created past the student, employing a combination of digital and traditional methods. May exist repeated with unlike content for a maximum of 12 credits. Course contact to credit hour construction: Blueprint Lab/Studio (5L, 3C) Resource Charge. Pre: 2604. (5L,3C)

3514: TOPICS IN Drawing
Rotating topics in cartoon media, approaches, and theories. All topics will exist devoted to promoting private educatee creativity, mastery of drawing means and techniques, and further understanding of graphic concerns. Form contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). May be repeated for a maximum of 9 hours with different topics. Resources Charge. Pre: 1414 or 2514. (1H,5L,3C)

3524: TOPICS IN PAINTING MEDIA
Rotating topics in painting techniques, disciplines, and theory emphasizing individual artistic development and skilled approaches to technical trouble-solving in visual art and pattern. Intermediate level. May be repeated for a maximum of 12 credits. Grade contact to credit hour construction: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Pre: 2524. (1H,5L,3C)

3544: TOPICS IN CERAMICS
Rotating Topics in special techniques, processes, design concepts and forms in the ceramic arts. May be repeated for a maximum of 12hours with different topics. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). FEES REQUIRED. Pre: 2644. (1H,5L,3C)

3554: TOPICS IN SCULPTURE
Rotating topics that will focus on specific technical processes and applications of 3 dimensional problem solving in the visual arts. The grade will stress techniques and issues found in contemporary 3D art and design. Emphasizes intensive studio practice through a series of individual projects related to the topics. FEES REQUIRED. May be repeated for a maximum of 12 credits. Course contact to credit hr structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Pre: 2554. (1H,5L,3C)

3564: TOPICS IN PHOTOGRAPHY
Rotating topics in photographic materials, methods and philosophies. All topics promote individual student's creativity, principal of photographic techniques and farther agreement of the medium. May be repeated with different topics for a maximum of 12 credits. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Blueprint Lab/Studio (2L,1C). RESOURCE CHARGE. Pre: 2664. (1H,5L,3C)

3565-3566: INTERMEDIATE GRAPHIC DESIGN I AND Two
Intermediate design layout, technical and concept development, and communication skills. First semester emphasizes avant-garde and new software relevant to the design, advertising, and printing industry. 2nd semester focuses on typography, professional person pre-press, electronic press and color separation processes. Form contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Resource Accuse. Pre: 2576 for 3565; 3565, 3565 for 3566. (1H,5L,3C)

3574: TOPICS IN GRAPHIC Pattern
Rotating topics in graphic design, for the intermediate level student. This course will encourage visual problem-solving, conceptual development, clarity and individuality of expression. May exist repeated for a maximum of 12 credits. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Pre: 2576. (1H,5L,3C)

3574H: TOPICS IN GRAPHIC Blueprint
Rotating topics in graphic design, for the intermediate level student. This course will encourage visual problem-solving, conceptual development, clarity and individuality of expression. May be repeated for a maximum of 12 credits. Pre: 2576. (1H,5L,3C)

3584: NINETEENTH CENTURY EUROPEAN Fine art: NEOCLASSICISM TO Postal service-IMPRESSIONISM
European art and cloth culture of the nineteenth-century. A chronological report of the major artists, artistic movements and styles from neoclassicism to mail-impressionism. Analysis of works using key critical and philosophical texts. Emphasis on the part of gender, race, ethnicity and colonialism in the production of art and textile culture. (3H,3C)

3604: TOPICS IN NEW MEDIA ART
Rotating topics explore the computer as an artistic medium and design tool. An interdisciplinary approach to the use of a computer. Aesthetic ideas and application of digital techniques. Use and manipulation of original images created by the student, employing a combination of digital and traditional methods. May be repeated for a maximum of 12 credits. Form contact to credit 60 minutes structure: Design Lab/Studio (5L, 3C). RESOURCE CHARGE. Pre: 2604. (5L,3C)

3674: HISTORY OF PHOTOGRAPHY
A chronological history of photography, from its invention in the nineteenth-century to the emergence of digital technology. Emphasis on historical, sociological, cultural, and global contexts. Addresses terminology and visual analysis, inventions, individual photographers, famous photographs, and issues of inclusion and critical discourse. (3H,3C)

3684: AFRICAN-AMERICAN Art
African-American art and textile culture, from its beginnings in the tribal traditions of Africa to its contemporary manifestations. A chronological report of the major artists, movements and styles. Assay of works using cardinal disquisitional and philosophical texts. Emphasis on the role of gender, race, and ethnicity in the production of art and material culture. (3H,3C)

3704: TOPICS IN Calculator ANIMATION
Rotating topics that explore the artistic and design potential of reckoner blitheness. Using electric current digital techniques and methods, focus is on the creation and manipulation of virtual graphic symbol designs. Students will use an interdisciplinary aesthetic approach to investigate computer animation concepts. May be repeated for credit maximum of 12 credits. Course contact to credit hour construction: Pattern Lab/Studio (5L, 3C). RESOURCE Accuse. Pre: 2704. (5L,3C)

3704H: HONORS TOPICS IN COMPUTER ANIM
Rotating topics that explore the artistic and design potential of computer animation. Using electric current digital techniques and methods, focus is on the cosmos and manipulation of virtual graphic symbol designs. Students will use an interdisciplinary aesthetic approach to investigate calculator animation concepts. RESOURCE Accuse. May be repeated for credit maximum of 12 credits. Variable credit class.

3774: HISTORY OF Modernistic GRAPHIC DESIGN
A chronological survey of the history of modern graphic design, from the mid-19th century to 1980. Pre: 2386. (3H,3C)

3784: EUROPEAN AND AMERICAN ART SINCE 1900
European and American Art since 1900. A chronological survey of painting and sculpture from neo-impressionism through mail service-modernism. Pre: 2386. (3H,3C)

3854: Professional STUDIO PRACTICES
An overview of professional studio fine art practices, concepts, marketing strategies and promotional materials. The international exhibition arrangement and current educational opportunities, employment and career options in the visual arts are presented. Preparing of written materials and documenting artwork, building a professional portfolio for presentation to potential employers, fine art galleries and exhibitions are stressed. Pre: Bachelors of Fine Arts (BFA) majors just. (3H,3C)

3884: AMERICAN Art TO 1914
American fine art and cloth culture from Pre-Columbian past to the early on 20th century. A chronological study of the major artists, artistic movements, and styles. Assay of works using key critical and philosophical texts. Emphasis on the function of gender, race, and ethnicity in the production of art and material culture. (3H,3C)

3954: STUDY Abroad
Variable credit grade. X-grade allowed.

3984: SPECIAL STUDY
Variable credit form.

4104: Interpretation OF VISUAL ARTS
Capstone seminar for the Pathways Pocket-size in the Visual Arts and Guild. Introduces methodologies, theories, and interpretive strategies commonly used to analyze the visual arts and architecture. Focuses on various critical case studies of global objects and sites ranging from the prehistoric to contemporary periods in the fields of: painting, sculpture, architecture, photography, and film. Assignments explore regional arts resources in these media and develop discursive skills employed in written and oral presentations. Considers upstanding and political bug surrounding interpretation of art, likewise every bit attendant epistemological challenges. Pre: 6 credits of social sciences from Pathways Small in the Visual Arts and Guild checksheet. Pre: 1104. (3H,3C)

4384: TOPICS IN ART HISTORY
Advanced art history elective. Rotating topics from all periods of art history, selected to complement offerings at the 3000-level. Topics such as Greek Sculpture, Roman Painting, Renaissance and Baroque Sculpture, Cubism, and Fauvism indicated by timetable. Lecture and/or undergraduate seminar format. May exist repeated for credit for a maximum of 18 credits. Pre: 2386. (3H,3C)

4484: TOPICS IN Art CRITICISM AND METHODOLOGY
Advanced art history elective. Rotating topics in the criticism of art and the methodology of art history and criticism, selected to complement offerings at the 3000-level. Topics such every bit the History of Art Criticism from Baudelaire to the Present, New Methods in Renaissance and Baroque Art History, and the Theory of Art from diverse periods, indicated by timetable. Lecture and/or undergraduate seminar format. May exist repeated for credit with different content to a maximum of 9 credits. Pre: 2385 or 2386. (3H,3C)

4504: TOPICS IN MULTIMEDIA STUDIO
This studio course investigates computer-based multimedia in the visual arts and applied design. Video, photography, calculator art and blueprint may be used with traditional media and communication vehicles. May be repeated for a maximum of 9 credits. Ii 3000-level courses required. Form contact to credit hr structure: Lecture (1H,1C), Lab (3L,1C), Pattern Lab/Studio (2L,1C). Pre: (1414, 1604) or (1504, 1514, 2504). (1H,5L,3C)

4514: INTERARTS STUDIO
This studio course will investigate new approaches to art-making and new genres, such equally performance fine art and site-specific installation. Interdisciplinary basis for course may incorporate traditional studio practices and media in the visual arts, music and theatre arts, and appropriate technology in estimator, video, and picture. May be repeated for a maximum of 12 credits with different topics. 3000-level form in Studio or Art History or departmental approval. Class contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Resources CHARGE. (1H,5L,3C)

4524: PICTORIAL ARTS STUDIO
Rotating topics in the two dimensional arts, at an avant-garde level. All topics volition challenge the student to develop stronger, independently generated work of portfolio quality. May be repeated for a maximum of 9 credits with different topics. 3000-level Painting or Drawing grade required. Course contact to credit hour construction: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE Accuse Pre: 3524 or 3514. (1H,5L,3C)

4534: TOPICS IN APPLIED ART AND DESIGN STUDIO
Rotating topics nearly functional art and pattern. Students will use appropriate materials, tools, and processes in the creation of functional artworks, such equally furniture, tiles, tableware, etc. Role and design aesthetics emphasized. May exist repeated for a maximum of 9 credits with unlike topics. Course contact to credit hour construction: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Resources CHARGE Pre: 3544. (1H,5L,3C)

4544: COMPUTER ANIMATION STUDIO
Avant-garde animation class focusing on the creation of short films, demo reels, and expressive computer blithe films. Students enrolled in this course are expected to consummate i large projection during the semester. May be repeated with different course content for up to nine credit hours. Course contact to credit hour structure: Design Lab/Studio (5L, 3C) Pre: 3704 or 3704. (5L,3C)

4554: SPATIAL ARTS STUDIO
Avant-garde level, rotating topics in the three dimensional arts. All topics volition challenge the educatee to develop stronger, independently generated work of portfolio quality. May be repeated for a maximum of 9 credits with different topics. 3000-level Ceramics, Sculpture or Applied Fine art course required. Form contact to credit hr structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE CHARGE Pre: 3554. (1H,5L,3C)

4564: EXHIBITION DESIGN AND Display
This course volition focus on the display and presentation of visual art, for student-designed exhibitions. Provides experience in the public art arena, and practical thou loonshit, and practical noesis about planning, designing, and mounting an exhibition. Pre: 3000-level Studio or Fine art History course required. (1H,5L,3C)

4574: ADVANCED VISUAL COMMUNICATIONS
A further refinement of design theory and practice, and advice skills. Accent on the conceptual development of expanded project formats, and private inventiveness. This course will provide a principal opportunity for building a viable portfolio. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). RESOURCE CHARGE six credits of Art 3574 required. Pre: 4504. (1H,5L,3C)

4575-4576: Avant-garde VISUAL COMMUNICATION Pattern
Refinement of design theory, practice, and communication skills. Emphasis placed on methodologies and strategies for developing a personal identity, website, and/or multimedia portfolio. Evolution of professional make identity through web design, pattern of business cards, letterhead, envelopes, and electronic media. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Pattern Lab/Studio (2L,1C). Pre: 3566 for 4575; 4575 for 4576. (1H,5L,3C)

4584: Avant-garde TYPOGRAPHY
Advanced report of Typography equally it relates to Visual Communication Design including historical and gimmicky context. Terminology and avant-garde applications of Typography, complex grid systems, experimental typographic methods, and textile studies. Course contact to credit hour construction: Lecture (1H,1C), Lab (3L,1C), Design Lab/Studio (2L,1C). Pre: 2566. (1H,5L,3C)

4754: INTERNSHIP
Variable credit form. X-grade allowed.

4804: NEW MEDIA ART THEORY
Exploration of new media theory in human relationship to contemporary arts practice. Overview and awarding of new media art aesthetics, strategies, trends, and socio-cultural aspirations. The class will examine theoretical writings and artistic work from prevailing technologically-based disciplines. Pre: 2385, 2386. (3H,3C)

4894: SENIOR STUDIO
Training and presentation of full-bodied studio work under kinesthesia supervision, culminating in solo exhibition and/or formal portfolio. May be extended over 2 semesters with final grade assigned on completion. Or may be repeated for a total of half-dozen credits at a maximum of 3H, 3C per semester. Senior continuing and consent of department head required. Course contact to credit hour structure: Lecture (1H,1C), Lab (3L,1C), Blueprint Lab/Studio (2L,1C). (1H,5L,3C)

4964: FIELD Study
Variable credit course.

4974: INDEPENDENT Written report
Variable credit class.

4974H: Independent Report
Variable credit class.

4984: SPECIAL STUDY
Variable credit course.

4994: UNDERGRADUATE RESEARCH
Variable credit course.

4994H: UNDERGRADUATE RESEARCH
Variable credit class.

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Source: https://www.undergradcatalog.registrar.vt.edu/1920/sova.html

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